The base Outcome class. All Outcomes extend from this class, and as a result, have all the fields defined in this Class as well.
Outcomes are a mix of Client and Server-side. Outcomes which are Server-side require the player to have permission to do so, or will fail.
||String||The ID used for serialisation of the Class.|
||String||Display name. What’s this for?|
||Integer||The weight of this outcome, if there are multiple outcomes for this event.|
||Boolean||Disable this outcome?|
Fields in italics are required for the Object to be valid. ↩