Player State Condition
Description
Checks a few states of the client player.
Fields
| Name | Type | Description | Additional Info |
|---|---|---|---|
type |
String | Internal ID for serialisation: playerState |
Not seen in the Editor. |
state |
String | State to check (use one): alive, invisible, onFire, onGround, poisoned, sleeping, sneaking, swimming, isInWater, isInWaterOrRain, isInWaterOrBubble, isInWaterRainOrBubble, usingItem, withering, exists |
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Fields in italics are required for the Object to be valid. ↩