Game Crash Outcome
Description
Forces the game to crash. This Outcome is Client-side only.
Fields
Name | Type | Description | Additional Info |
---|---|---|---|
type |
String | Internal ID for serialisation: crash |
Not seen in the Editor. |
crashType |
String | Type of crash: 1 = System exit. 2 = System crash (careful, JVM doesn’t really like this! Could potentially cause corruption). 3 = Minecraft crash. 4 = Minecraft stack overflow crash. 5 = Minecraft freeze/lock up. |
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Fields in italics are required for the Object to be valid. ↩