Forces the game to crash. This Outcome is Client-side only.
||String||Internal ID for serialisation:
||Not seen in the Editor.|
||String||Type of crash: 1 = System exit. 2 = System crash (careful, JVM doesn’t really like this! Could potentially cause corruption). 3 = Minecraft crash. 4 = Minecraft stack overflow crash. 5 = Minecraft freeze/lock up.|
Fields in italics are required for the Object to be valid. ↩