Chat Message Outcome
Description
Use this outcome to send put a message in chat if the player is in the world. There’s a potential for this Outcome to be client-side only.
Fields
Name | Type | Description | Additional Info |
---|---|---|---|
type |
String | Internal ID for serialisation: chat |
Not seen in the Editor. |
message |
String | Message to send. Supports Minecraft’s Text Formatting | |
inActionBar |
Boolean | Put the message in the player’s Action Bar instead? | |
sendToServer |
Boolean | Send the message to the server instead? (No Action Bar support) |
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Fields in italics are required for the Object to be valid. ↩