Motion Outcome
Description
Adjust the motion of a set of entities This Outcome is Client-side only if doOnPlayer
is set to true
.
Fields
Name | Type | Description | Additional Info |
---|---|---|---|
type |
String | Internal ID for serialisation: motion |
Not seen in the Editor. |
target 2 |
String | The target selector for the entities to affect. | |
amount |
String | The amount of motion to apply. | |
axis |
String | The axis to apply the motion to. Supports x , y , z . |
|
relative |
Boolean | Should the motion applied be relative to the entity instead of absolute? | |
doOnPlayer 2 |
Boolean | Apply this to just the player? Due to how Minecraft works, the player on the client has it’s own motion and cannot be modified by the server. |