CCI

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    • Event Configuration
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        • Variable
          • Unconditional
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        • Unconditional
          • ArithmeticCondition
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          • LogArgsCondition
          • NullCondition
          • RandomNumberCondition
          • RandomStringCondition
          • RepeatCondition
          • RequestStatisticsCondition
        • ConditionalCondition
        • ConstantCondition
        • GameSettingsCondition
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        • TargetExistsCondition
        • TwoHighSpaceCondition
      • Outcome
        • Outcome
        • CCI
          • CCIChangeProfileOutcome
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        • ChatMessageOutcome
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          • Description
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Event Outcome

Description

Attempt to trigger even more events. Use this to trigger delayed events, such as when Requesting Statistics or awaiting Command Feedback.

Be mindful that the event’s conditions are checked before triggering, so any functional conditions need to be done in a ConditionalOutcome instead, if the event has a delay. This Outcome is Client-side only.


Fields

Name Type Description Additional Info
type String Internal ID for serialisation: event Not seen in the Editor.
events Event Array List of events to attempt to trigger.

  1. Fields in italics are required for the Object to be valid. ↩

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